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Akatsuki Swings to Profit, Then Announces a Three-for-One Stock Split

A ¥787 million quarterly profit came with a ¥6.48 billion buyback and a three-for-one stock split set for October, while two newly acquired businesses have yet to show up in Akatsuki's income statement.

By Tokyo Brief DeskAug 12, 20262 min readAkatsuki Inc.3932
Illustration of a single share token splitting into three smaller tokens next to an upward-trending line graph, symbolizing Akatsuki's profit rebound and stock split.

Akatsuki Inc., the Tokyo-listed game and IP group whose lineup includes a long-running collaboration with Bandai Namco Entertainment, reported net sales of ¥5.13bn for the quarter to the end of June 2026, more than double the ¥2.31bn booked a year earlier. Operating profit came in at ¥693mn, reversing a ¥1.70bn loss, and net profit attributable to shareholders reached ¥787mn against a ¥1.17bn loss twelve months earlier. Earnings per share moved to ¥59.81 from a loss of ¥80.94.

Akatsuki: quarter to June 2026 vs. year-earlier quarter
Consolidated, Japanese GAAP figures from Akatsuki's Q1 earnings report for the fiscal year ending March 2027.
MetricQuarter to June 2026Quarter to June 2025
Net sales¥5.13bn¥2.31bn
Operating profit (loss)¥693mn-¥1.70bn
Net profit (loss), parent¥787mn-¥1.17bn
Earnings per share¥59.81-¥80.94

The Game and Comic segment, still the group's largest, swung to a ¥1.28bn segment profit from a ¥1.62bn loss, helped by a new title launched at the end of August 2025 and steady returns from existing games. The newer AI and DX Solutions unit, which has no year-earlier comparison because it only became a reporting segment last quarter, posted a ¥98mn segment loss on ¥733mn of sales as Akatsuki keeps spending ahead of revenue there.

The balance sheet moved almost as fast as the income statement. Total assets rose ¥16.3bn to ¥78.6bn, largely on additional cash, deposits and goodwill, while liabilities climbed ¥22.8bn to ¥39.8bn on ¥6.48bn of new short-term borrowing and ¥16.7bn more long-term debt. Net assets fell ¥6.5bn to ¥38.9bn and the equity ratio slid to 49.0% from 72.3% since March, as ¥867mn of dividends and the ¥6.48bn buyback outweighed the quarter's profit. The board bought 2.39 million shares in a single off-auction trade on May 14.

On August 12 the board also approved a three-for-one stock split effective October 1, 2026, lifting the share count from 14,519,800 to 43,559,400 and authorized shares to 135,271,200; the company says the goal is to make the stock more affordable for retail buyers. Two acquisitions are still working their way into the results: April's ¥4.5bn all-cash purchase of Groove Holdings, a live-merchandise business whose balance sheet entered the group this quarter without yet touching the income statement, and the tender offer for Sunny Side Up Group, which closed on July 1 and will start showing up in earnings from the quarter now underway. Akatsuki still isn't giving full-year guidance, citing volatility in its game and comic business.