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Akatsuki Swings to Profit, Then Announces a Three-for-One Stock Split

A ¥787 million quarterly profit came with a ¥6.48 billion buyback and a three-for-one stock split set for October, while two newly acquired businesses have yet to show up in Akatsuki's income statement.

Aug 12, 20262 min readAkatsuki Inc.3932
Illustration of a single share token splitting into three smaller tokens next to an upward-trending line graph, symbolizing Akatsuki's profit rebound and stock split.

Akatsuki Inc., the Tokyo-listed game and IP group whose lineup includes a long-running collaboration with Bandai Namco Entertainment, reported net sales of ¥5.13bn for the quarter to the end of June 2026, more than double the ¥2.31bn booked a year earlier. Operating profit came in at ¥693mn, reversing a ¥1.70bn loss, and net profit attributable to shareholders reached ¥787mn against a ¥1.17bn loss twelve months earlier. Earnings per share moved to ¥59.81 from a loss of ¥80.94.

Akatsuki: quarter to June 2026 vs. year-earlier quarter
Consolidated, Japanese GAAP figures from Akatsuki's Q1 earnings report for the fiscal year ending March 2027.
MetricQuarter to June 2026Quarter to June 2025
Net sales¥5.13bn¥2.31bn
Operating profit (loss)¥693mn-¥1.70bn
Net profit (loss), parent¥787mn-¥1.17bn
Earnings per share¥59.81-¥80.94

The Game and Comic segment, still the group's largest, swung to a ¥1.28bn segment profit from a ¥1.62bn loss, helped by a new title launched at the end of August 2025 and steady returns from existing games. The newer AI and DX Solutions unit, which has no year-earlier comparison because it only became a reporting segment last quarter, posted a ¥98mn segment loss on ¥733mn of sales as Akatsuki keeps spending ahead of revenue there.

The balance sheet moved almost as fast as the income statement. Total assets rose ¥16.3bn to ¥78.6bn, largely on additional cash, deposits and goodwill, while liabilities climbed ¥22.8bn to ¥39.8bn on ¥6.48bn of new short-term borrowing and ¥16.7bn more long-term debt. Net assets fell ¥6.5bn to ¥38.9bn and the equity ratio slid to 49.0% from 72.3% since March, as ¥867mn of dividends and the ¥6.48bn buyback outweighed the quarter's profit. The board bought 2.39 million shares in a single off-auction trade on May 14.

On August 12 the board also approved a three-for-one stock split effective October 1, 2026, lifting the share count from 14,519,800 to 43,559,400 and authorized shares to 135,271,200; the company says the goal is to make the stock more affordable for retail buyers. Two acquisitions are still working their way into the results: April's ¥4.5bn all-cash purchase of Groove Holdings, a live-merchandise business whose balance sheet entered the group this quarter without yet touching the income statement, and the tender offer for Sunny Side Up Group, which closed on July 1 and will start showing up in earnings from the quarter now underway. Akatsuki still isn't giving full-year guidance, citing volatility in its game and comic business.